Simple DirectMedia Layer https://libsdl.org
Find a file
2026-06-03 13:29:40 +03:00
.github workflows: Stop building for Steam Runtime 3 on arm64 2026-06-02 12:22:07 -07:00
android-project Fix java.lang.NoSuchMethodError: no static method "Lorg/libsdl/app/SDLActivity;.showFileDialog([Ljava/lang/String;ZZI)Z" on release build 2026-06-03 13:29:40 +03:00
build-scripts
cmake
docs
examples
include Updated to version 3.4.11 for development 2026-05-31 10:48:34 -07:00
src Fix web joystick vibration (again) 2026-05-31 14:28:04 -07:00
test
VisualC
VisualC-GDK
wayland-protocols
Xcode Updated to version 3.4.11 for development 2026-05-31 10:48:34 -07:00
.clang-format
.clang-tidy
.editorconfig
.gitignore
.wikiheaders-options
AGENTS.md
Android.mk
BUGS.txt
CLAUDE.md
CMakeLists.txt Updated to version 3.4.11 for development 2026-05-31 10:48:34 -07:00
CREDITS.md
INSTALL.md
LICENSE.txt
README.md
WhatsNew.txt

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)