SDL/src/core/windows
Sam Lantinga d3f2eb2aba Use XINPUT_STATE instead of XINPUT_STATE_EX (thanks Andrew!)
XINPUT_STATE_EX isn't actually a thing, we can just use the normal XINPUT_STATE

Fixes https://github.com/libsdl-org/SDL/issues/2797

(cherry picked from commit e8f4045d0b)
2023-11-04 22:28:09 -07:00
..
pch.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
pch_cpp.cpp Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_directx.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_hid.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_hid.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_immdevice.c wasapi: Handle disconnected devices that get reconnected. 2023-10-27 01:30:27 -04:00
SDL_immdevice.h wasapi: Handle disconnect notifications from the management thread, too. 2023-10-27 01:28:51 -04:00
SDL_windows.c Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE] 2023-09-04 09:48:44 -07:00
SDL_windows.h Unaligned stacks on i686-w64-mingw32 may lead to crashes 2023-08-05 17:39:30 +03:00
SDL_xinput.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_xinput.h Use XINPUT_STATE instead of XINPUT_STATE_EX (thanks Andrew!) 2023-11-04 22:28:09 -07:00
version.rc Updated copyright for 2023 2023-01-09 09:41:41 -08:00