mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-10 08:34:53 +00:00
- fix crash on OSX when removing a device. If the remove happened due to the CFRunLoopRunInMode call in SDL_SYS_JoystickDetect then we would delete the device right away, before SDL_SYS_JoystickUpdate could clean it up. So move the CFRunLoopRunInMode to after the cleanup logic, preventing this case. This does mean that adds and removes of joysticks now take 1 extra frame to show up. |
||
|---|---|---|
| .. | ||
| atomic | ||
| audio | ||
| core | ||
| cpuinfo | ||
| dynapi | ||
| events | ||
| file | ||
| filesystem | ||
| haptic | ||
| joystick | ||
| libm | ||
| loadso | ||
| main | ||
| power | ||
| render | ||
| stdlib | ||
| test | ||
| thread | ||
| timer | ||
| video | ||
| SDL.c | ||
| SDL_assert.c | ||
| SDL_assert_c.h | ||
| SDL_error.c | ||
| SDL_error_c.h | ||
| SDL_hints.c | ||
| SDL_internal.h | ||
| SDL_log.c | ||