..
android
Merge the SDL3 audio subsystem redesign!
2023-08-03 21:27:54 -04:00
arm
Fix remaining typos ( #7921 )
2023-07-03 12:46:47 -07:00
cocoa
cocoa: Send a maximized event instead of restored if a deminiaturized window is zoomed
2023-08-14 13:20:24 -04:00
dummy
Fixed automation tests using the dummy video driver
2023-07-25 11:48:10 -07:00
emscripten
emscripten: Add JS library dependencies using EM_JS_DEPS macro
2023-07-06 19:32:05 -04:00
gdk
gdk: Virtual keyboard and text input backend
2023-05-31 13:11:39 -07:00
haiku
Fixed build errors when OpenGL isn't enabled
2023-08-05 00:25:12 -07:00
khronos
remove unused vulkan/*.hpp files.
2023-07-17 00:10:50 +03:00
kmsdrm
Fixed refresh rate calculation for KMSDRM
2023-08-10 15:39:38 -07:00
n3ds
Allocate displays as an array of pointers instead of an array of objects
2023-08-01 19:24:29 -07:00
ngage
Fix some issues caught by check_stdlib_usage.py
2023-06-27 06:19:06 -07:00
offscreen
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
2023-07-01 17:58:34 -07:00
ps2
Updated SDL high DPI support
2023-05-17 12:58:00 -07:00
psp
Updated SDL high DPI support
2023-05-17 12:58:00 -07:00
qnx
Fix remaining typos ( #7921 )
2023-07-03 12:46:47 -07:00
raspberry
Fix remaining typos ( #7921 )
2023-07-03 12:46:47 -07:00
riscos
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
2023-07-01 17:58:34 -07:00
uikit
Implement visionOS support
2023-08-08 22:25:04 -07:00
vita
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
vivante
Make sure the mouse and keyboard focus is cleared when a window is hidden
2023-07-25 11:47:55 -07:00
wayland
wayland: Remove unnecessary flag and state settings
2023-08-14 13:20:24 -04:00
windows
Add a function to display the system menu for a window
2023-08-04 13:39:45 -04:00
winrt
Fix remaining typos ( #7921 )
2023-07-03 12:46:47 -07:00
x11
Clarify that a window being 'hidden' means that it is unmapped/ordered out
2023-08-14 13:20:24 -04:00
yuv2rgb
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_blit.c
The rectangles passed to SDL_BlitSurfaceUnchecked() and SDL_BlitSurfaceUncheckedScaled() are const.
2023-07-02 18:45:11 -07:00
SDL_blit.h
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
2023-07-01 17:58:34 -07:00
SDL_blit_0.c
Added support for blitting SDL_PIXELFORMAT_INDEX1LSB
2023-06-19 08:38:07 -07:00
SDL_blit_1.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_blit_A.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_blit_auto.c
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
2023-07-01 17:58:34 -07:00
SDL_blit_auto.h
Refresh generation of SDL_blit_auto.c
2023-03-16 20:25:59 +01:00
SDL_blit_copy.c
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_blit_copy.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_blit_N.c
Fix remaining typos ( #7921 )
2023-07-03 12:46:47 -07:00
SDL_blit_slow.c
Fixed build error
2023-03-30 10:48:48 -07:00
SDL_blit_slow.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_bmp.c
SDL_rwops read/write functions return size_t again
2023-08-07 20:36:21 -07:00
SDL_clipboard.c
Only clear the clipboard if setting empty text
2023-07-06 08:32:34 -07:00
SDL_clipboard_c.h
Reimplement clipboard text in terms of clipboard data
2023-07-05 20:06:59 -07:00
SDL_egl.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_egl_c.h
Remove _THIS in src/video and in src/events (also VideoDevice)
2023-05-09 11:29:33 -04:00
SDL_fillrect.c
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_pixels.c
Fixed setting invalid bpp for FOURCC formats in SDL_GetMasksForPixelFormatEnum()
2023-08-07 22:20:40 -07:00
SDL_pixels_c.h
- simplication and factorization around CalculateSize and Pitch, RGB/YUV
2023-03-30 12:05:35 +02:00
SDL_rect.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_rect_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_rect_impl.h
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_RLEaccel.c
The rectangles passed to SDL_BlitSurfaceUnchecked() and SDL_BlitSurfaceUncheckedScaled() are const.
2023-07-02 18:45:11 -07:00
SDL_RLEaccel_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_shape.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_shape_internals.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_stretch.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_surface.c
Fix remaining typos ( #7921 )
2023-07-03 12:46:47 -07:00
SDL_sysvideo.h
Add a function to display the system menu for a window
2023-08-04 13:39:45 -04:00
SDL_video.c
Add a function to display the system menu for a window
2023-08-04 13:39:45 -04:00
SDL_video_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_vulkan_internal.h
Fix remaining typos ( #7921 )
2023-07-03 12:46:47 -07:00
SDL_vulkan_utils.c
Fixed Visual Studio warning 4701
2023-03-30 14:02:02 -07:00
SDL_yuv.c
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
2023-07-01 17:58:34 -07:00
SDL_yuv_c.h
- simplication and factorization around CalculateSize and Pitch, RGB/YUV
2023-03-30 12:05:35 +02:00
sdlgenblit.pl
Fix remaining typos ( #7921 )
2023-07-03 12:46:47 -07:00