Simple DirectMedia Layer https://libsdl.org
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Frank Praznik d2999a4047
wayland: Queue the surface frame callback after the initial commit
Some compositors may dispatch this too early, during the initial empty commit, when subsurfaces are attached to a toplevel window, but a buffer has yet to be committed to the parent surface. Don't set the frame callback until the initial empty commit is done, so it will be called when the actual parent surface frame is committed.

(cherry picked from commit e3393e6304)
2026-05-06 12:29:45 -04:00
.github ci: clang-tools-extra is no longer available for mingw32 2026-04-28 18:29:28 +03:00
android-project Updated to version 3.2.31 for development 2025-12-31 17:54:27 -08:00
build-scripts build-scripts: Include SDL- prefix in SDL_REVISION when built from tarball 2025-12-03 08:51:52 -08:00
cmake ci: add CFLAGS to pkg-config link command 2026-04-28 18:15:00 +03:00
docs Document SDL's policy on setuid/setgid executables 2025-12-28 10:16:44 -08:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include Updated to version 3.2.31 for development 2025-12-31 17:54:27 -08:00
src wayland: Queue the surface frame callback after the initial commit 2026-05-06 12:29:45 -04:00
test checkkeys: Sleeping for 100ms every frame makes the program too unresponsive. 2026-04-28 08:09:27 -04:00
VisualC Make D3D math functions static inline to reduce likelihood of linking conflicts 2025-10-14 16:58:04 -07:00
VisualC-GDK Make D3D math functions static inline to reduce likelihood of linking conflicts 2025-10-14 16:58:04 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
Xcode Updated to version 3.2.31 for development 2025-12-31 17:54:27 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 2025-08-07 11:41:43 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt cmake: cannot detect deprecated apple-clang link options (they are not fatal) 2026-02-03 20:57:47 +01:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:26:15 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt WhatsNew.txt: Moved some missing entries over to the release-3.2.x branch. 2025-12-08 11:08:04 -05:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)