Simple DirectMedia Layer https://libsdl.org
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Simon McVittie d1d0a50751 wayland: If GTK is disabled, try to avoid libdecor's GTK plugin
As described in the previous commit, loading GTK while setuid or setgid
would result in the process exiting. This is equally true if it's loaded
indirectly, for a libdecor plugin.

libdecor doesn't currently have any API by which it can be asked to
avoid specific plugins, but its GTK plugin declines to initialize if it
detects a non-main thread (because GTK documents that it must only be
used from the main thread), resulting in libdecor falling back to the
lower-priority Cairo plugin. We can make use of this by intentionally
initializing libdecor on another thread if we have been asked to avoid
GTK. This is a bit of a hack, but at worst it should be harmless.

Resolves: https://github.com/libsdl-org/sdl2-compat/issues/564
Signed-off-by: Simon McVittie <smcv@debian.org>
(cherry picked from commit 370e9407b5)
2025-12-30 17:13:51 -08:00
.github release: verify SDL_REVISION contains SDL- 2025-12-03 08:51:52 -08:00
android-project Updated to version 3.2.29 for development 2025-12-02 13:02:25 -08:00
build-scripts build-scripts: Include SDL- prefix in SDL_REVISION when built from tarball 2025-12-03 08:51:52 -08:00
cmake cmake: add reftable ref storage support to GetGitRevisionDescription 2025-12-11 16:14:34 -08:00
docs Document SDL's policy on setuid/setgid executables 2025-12-28 10:16:44 -08:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include unix: If setuid or setgid, don't use GTK 2025-12-30 17:13:51 -08:00
src wayland: If GTK is disabled, try to avoid libdecor's GTK plugin 2025-12-30 17:13:51 -08:00
test testver: Assert that SDL_GetRevision() starts with SDL- 2025-12-03 08:51:53 -08:00
VisualC Make D3D math functions static inline to reduce likelihood of linking conflicts 2025-10-14 16:58:04 -07:00
VisualC-GDK Make D3D math functions static inline to reduce likelihood of linking conflicts 2025-10-14 16:58:04 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
Xcode Updated to version 3.2.29 for development 2025-12-02 13:02:25 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 2025-08-07 11:41:43 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt unix: If setuid or setgid, don't use GTK 2025-12-30 17:13:51 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:26:15 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt WhatsNew.txt: Moved some missing entries over to the release-3.2.x branch. 2025-12-08 11:08:04 -05:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)