Simple DirectMedia Layer https://libsdl.org
Find a file
Sam Lantinga cc58a09c09 Updated to Android minSdkVersion 19 and targetSdkVersion 34
This is updated to meet the latest requirements for apps on the Google Play store

(cherry picked from commit 8e27a69370)
2023-08-24 08:33:04 -07:00
.github
acinclude
android-project Updated to Android minSdkVersion 19 and targetSdkVersion 34 2023-08-24 08:33:04 -07:00
android-project-ant
build-scripts
cmake
docs Updated to Android minSdkVersion 19 and targetSdkVersion 34 2023-08-24 08:33:04 -07:00
include
mingw/pkg-support/cmake
src
test
VisualC
VisualC-GDK
VisualC-WinRT
visualtest
wayland-protocols
Xcode
Xcode-iOS/Demos
.clang-format
.editorconfig
.gitignore
.wikiheaders-options
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt
configure
configure.ac
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in
Makefile.minimal
Makefile.os2
Makefile.pandora
Makefile.w32
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake.in
TODO.txt
WhatsNew.txt

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)