Simple DirectMedia Layer https://libsdl.org
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Ryan C. Gordon cb662b6730
cocoa: add explicit tracking areas to the window.
This makes sure we get reliable mouse enter/exit events from the system on
older macOS releases.

Newer releases don't have this problem--my assumption is that Cocoa has a
more aggressive default tracking area installed for some newer UI feature.

For 3.2.16, we'll use the explicit tracking area on older macOSes only, but
I'll remove that check in revision control for newer OSes and see what
happens.

Fixes #12725.

(cherry picked from commit f61d956a04)
2025-05-31 14:45:43 -04:00
.github ci: farewell, clang32 on msys2 2025-02-22 19:06:27 +01:00
android-project use SDL style - else on same line as closing brace 2025-05-20 17:13:47 -07:00
build-scripts wikiheaders: Man pages should escape apostrophe chars. 2025-05-14 11:41:14 -04:00
cmake The posix4 library has been merged into the libc library 2025-03-19 18:41:51 -07:00
docs Fix reference to nonexistent "README-3ds.md" 2025-05-15 11:23:17 -07:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include Update SDL_pixels.h 2025-05-29 11:03:54 -07:00
src cocoa: add explicit tracking areas to the window. 2025-05-31 14:45:43 -04:00
test dialog: Cocoa shouldn't crash if there's a '.' in the filters. 2025-05-01 21:37:54 -07:00
VisualC Cocoa metal layers need their size updated before renderer updates 2025-02-24 15:37:13 -08:00
VisualC-GDK GDK: Handle ProjectDir with space 2025-04-25 15:01:07 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
Xcode Clean up INTERFACE_COMPILE_OPTIONS 2025-05-24 19:13:41 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk io: Renamed src/file to src/io 2025-01-16 08:18:40 -05:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Updated to version 3.2.15 for development 2025-05-14 13:08:44 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:26:15 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:13:10 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)