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- CreateEventEx() is guarded by _WIN32_WINNT >= 0x0600: In SDL_gpu_d3d12.c, include core/windows/SDL_windows.h that defines _WIN32_WINNT properly to account for that - DXGIInfoQueue stuff is not available in all toolchains such as mingw-w64 version 8.0.3 - SDL_gpu_d3d11.c: _WIN32 is always defined by MinGW, as is the case for all windows-targeting compilers, so it doesn't guarantee absence of DXGIInfoQueue stuff: rely on __IDXGIInfoQueue_INTERFACE_DEFINED__, as it is done elsewhere. Fixes: https://github.com/libsdl-org/SDL/issues/10705 . |
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| .. | ||
| d3d11 | ||
| d3d12 | ||
| d3dcommon | ||
| metal | ||
| vulkan | ||
| SDL_gpu.c | ||
| SDL_sysgpu.h | ||