SDL/src/gpu
Ozkan Sezer cb2919ac55 [GPU] MinGW build fixes:
- CreateEventEx() is guarded by _WIN32_WINNT >= 0x0600:
  In SDL_gpu_d3d12.c, include core/windows/SDL_windows.h
  that defines _WIN32_WINNT properly to account for that
- DXGIInfoQueue stuff is not available in all toolchains
  such as mingw-w64 version 8.0.3
- SDL_gpu_d3d11.c: _WIN32 is always defined by MinGW, as
  is the case for all windows-targeting compilers, so it
  doesn't guarantee absence of DXGIInfoQueue stuff:
  rely on __IDXGIInfoQueue_INTERFACE_DEFINED__, as it is
  done elsewhere.

Fixes: https://github.com/libsdl-org/SDL/issues/10705 .
2024-09-05 22:39:02 +03:00
..
d3d11 [GPU] MinGW build fixes: 2024-09-05 22:39:02 +03:00
d3d12 [GPU] MinGW build fixes: 2024-09-05 22:39:02 +03:00
d3dcommon
metal Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
vulkan Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
SDL_gpu.c Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
SDL_sysgpu.h GPU: Add const to some function parameters (#10694) 2024-09-04 13:53:41 -07:00