..
atomic
Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
2013-10-20 21:56:15 -07:00
audio
Updated notes about building with the Windows 8 SDK: Get the DirectX SDK.
2013-11-09 01:15:17 -08:00
core
Fixed implicit function declarations by including the missing header.
2013-11-10 14:39:38 +01:00
cpuinfo
Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!).
2013-10-23 19:52:14 -04:00
events
Changed parameter name for gesture template save functions from "src" to "dst".
2013-11-02 12:07:21 +01:00
file
Fixed building using MinGW
2013-10-17 23:02:29 -07:00
filesystem
Fixed buffer overflow.
2013-10-24 00:00:10 -04:00
haptic
Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly.
2013-10-23 15:54:12 -04:00
input /evdev
Prevent keystrokes from leaking through to the console when using evdev.
2013-10-13 17:15:43 -03:00
joystick
[Android] Fixes bug 2217, better joystick axes handling on Android.
2013-11-11 10:15:35 -03:00
libm
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
loadso
Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app.
2013-09-28 14:06:39 -07:00
main
Backed out changeset 737771c47c6f, done testing Buildbot changes.
2013-10-20 20:24:00 -04:00
power
Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
2013-10-20 20:42:55 -07:00
render
Fixed performance regression caused by the fix for bug 2158
2013-11-05 21:01:25 -08:00
stdlib
Fixed building using MinGW
2013-10-17 23:02:29 -07:00
test
Toggling fullscreen now takes fullscreen flags
2013-11-11 01:59:20 -08:00
thread
Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
2013-10-20 20:42:55 -07:00
timer
Fixes bug #2074 - Thanks Sylvain!
2013-08-29 14:03:44 -03:00
video
Fixed assertion when quickly toggling from fullscreen back to fullscreen:
2013-11-11 22:43:05 -08:00
SDL.c
Made helper window creation depend on initializing the Haptics or Joystick subsystems.
2013-11-08 14:05:15 -08:00
SDL_assert.c
Fixed building using MinGW
2013-10-17 23:02:29 -07:00
SDL_assert_c.h
Fixes #2022 , do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
SDL_error.c
Fixes #2022 , do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
SDL_error_c.h
Fixes #2022 , do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
SDL_hints.c
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
2013-08-29 08:29:21 -07:00
SDL_log.c
Fixed building using MinGW
2013-10-17 23:02:29 -07:00