SDL/src/video
Frank Praznik bd472b43f5 wayland: Only use owned surface data when processing touches
Otherwise, user data set externally may be treated as SDL window data.
2026-02-04 14:28:30 -05:00
..
android Simplify SDL_GL_EGL_PLATFORM handling 2026-02-03 09:45:19 -08:00
cocoa Simplify SDL_GL_EGL_PLATFORM handling 2026-02-03 09:45:19 -08:00
directx Updated copyright for 2026 2026-01-01 09:40:08 -08:00
dummy Add VIDEO_DEVICE_CAPS_SLOW_FRAMEBUFFER and move detection to video drivers (#14817) 2026-02-03 09:38:02 -08:00
emscripten emscripten: Cleanup some wasm32/wasm64 ifdefs. 2026-02-02 19:21:42 -05:00
gdk Updated copyright for 2026 2026-01-01 09:40:08 -08:00
haiku Add VIDEO_DEVICE_CAPS_SLOW_FRAMEBUFFER and move detection to video drivers (#14817) 2026-02-03 09:38:02 -08:00
khronos GPU: OpenXR integration (#14837) 2026-01-30 17:18:51 -05:00
kmsdrm Fixed Raspberry Pi build 2026-02-03 11:13:33 -08:00
n3ds Fix touch screen display IDs on the 3DS 2026-01-14 15:06:57 -08:00
ngage Updated copyright for 2026 2026-01-01 09:40:08 -08:00
offscreen Add VIDEO_DEVICE_CAPS_SLOW_FRAMEBUFFER and move detection to video drivers (#14817) 2026-02-03 09:38:02 -08:00
openvr Simplify SDL_GL_EGL_PLATFORM handling 2026-02-03 09:45:19 -08:00
ps2 Fix the video size matching the renderer. 2026-01-19 10:10:33 -08:00
psp Updated copyright for 2026 2026-01-01 09:40:08 -08:00
qnx Up-to-date QNX support (#14806) 2026-01-30 15:32:43 -08:00
raspberry Fixed Raspberry Pi build 2026-02-03 11:13:33 -08:00
riscos Updated copyright for 2026 2026-01-01 09:40:08 -08:00
uikit Fixed building with Xcode 15.4 2026-01-03 08:03:44 -08:00
vita Simplify SDL_GL_EGL_PLATFORM handling 2026-02-03 09:45:19 -08:00
vivante Simplify SDL_GL_EGL_PLATFORM handling 2026-02-03 09:45:19 -08:00
wayland wayland: Only use owned surface data when processing touches 2026-02-04 14:28:30 -05:00
windows srgb: Readd WGL/GLX extension checks when asking for sRGB-capable framebuffers. 2026-02-03 13:27:57 -05:00
x11 srgb: Readd WGL/GLX extension checks when asking for sRGB-capable framebuffers. 2026-02-03 13:27:57 -05:00
yuv2rgb Fixed warning C4127 (conditional expression is constant) in Visual Studio 2025-11-17 16:06:58 -08:00
miniz.h miniz.h: do not overallocate out_buf 2025-10-25 07:44:15 -07:00
SDL_blit.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit_0.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit_1.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit_A.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit_auto.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit_auto.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit_copy.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit_copy.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit_N.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit_slow.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_blit_slow.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_bmp.c surface: verify surface palette in SDL_Save(BMP|PNG) before hitting the FS 2026-02-03 09:31:57 -08:00
SDL_clipboard.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_clipboard_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_egl.c Simplify SDL_GL_EGL_PLATFORM handling 2026-02-03 09:45:19 -08:00
SDL_egl_c.h Simplify SDL_GL_EGL_PLATFORM handling 2026-02-03 09:45:19 -08:00
SDL_fillrect.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_pixels.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_pixels_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_rect.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_rect_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_rect_impl.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_RLEaccel.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_RLEaccel_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_rotate.c Added SDL_RotateSurface() 2025-10-22 17:55:02 -07:00
SDL_rotate.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_stb.c surface: verify surface palette in SDL_Save(BMP|PNG) before hitting the FS 2026-02-03 09:31:57 -08:00
SDL_stb_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_stretch.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_surface.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_surface_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_sysvideo.h Simplify SDL_GL_EGL_PLATFORM handling 2026-02-03 09:45:19 -08:00
SDL_video.c Revert "opengl: Fixes for sRGB framebuffer support." 2026-02-03 13:27:56 -05:00
SDL_video_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_video_unsupported.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_video_unsupported.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_vulkan_internal.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_vulkan_utils.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_yuv.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_yuv_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
sdlgenblit.pl Updated copyright for 2026 2026-01-01 09:40:08 -08:00
stb_image.h stb_image: use SDL_TARGETING("sse2") macro for supporting intrinsics on 386 2026-01-25 18:34:10 +01:00