SDL/src/render
2024-04-25 16:46:44 -07:00
..
direct3d render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
direct3d11 render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
direct3d12 render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
metal render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
opengl render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
opengles2 render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
ps2 render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
psp render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
software render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
vitagxm render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
vulkan render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
SDL_d3dmath.c Vulkan Renderer (#9114) 2024-02-22 14:58:11 -08:00
SDL_d3dmath.h Vulkan Renderer (#9114) 2024-02-22 14:58:11 -08:00
SDL_render.c Make sure output parameters are zeroed in the case of an error 2024-04-25 16:46:44 -07:00
SDL_render_unsupported.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sysrender.h render: SDL_DestroyWindow hollows out its renderer but doesn't free it. 2024-04-19 00:25:59 -04:00
SDL_yuv_sw.c Add missing break 2024-03-18 15:55:14 +03:00
SDL_yuv_sw_c.h Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00