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It's still possible to hang when shutting down, if the rumble thread is still hung, but it won't block indefinitely at runtime. |
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| .. | ||
| steam | ||
| SDL_hidapi_gamecube.c | ||
| SDL_hidapi_ps4.c | ||
| SDL_hidapi_ps5.c | ||
| SDL_hidapi_rumble.c | ||
| SDL_hidapi_rumble.h | ||
| SDL_hidapi_steam.c | ||
| SDL_hidapi_switch.c | ||
| SDL_hidapi_xbox360.c | ||
| SDL_hidapi_xbox360w.c | ||
| SDL_hidapi_xboxone.c | ||
| SDL_hidapijoystick.c | ||
| SDL_hidapijoystick_c.h | ||