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When converting normalized coordinates to pixel coordinates, the valid range is 0 to (width or height) - 1, and the pixel coordinate of width or height is past the edge of the window. Fixes https://github.com/libsdl-org/SDL/issues/2913 |
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| .. | ||
| SDL_emscriptenevents.c | ||
| SDL_emscriptenevents.h | ||
| SDL_emscriptenframebuffer.c | ||
| SDL_emscriptenframebuffer.h | ||
| SDL_emscriptenmouse.c | ||
| SDL_emscriptenmouse.h | ||
| SDL_emscriptenopengles.c | ||
| SDL_emscriptenopengles.h | ||
| SDL_emscriptenvideo.c | ||
| SDL_emscriptenvideo.h | ||