SDL/src/render
2024-10-17 17:19:49 -07:00
..
direct3d Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
direct3d11 loadso: library handles are now SDL_SharedObject* instead of void*. 2024-10-01 12:16:10 -04:00
direct3d12 loadso: library handles are now SDL_SharedObject* instead of void*. 2024-10-01 12:16:10 -04:00
gpu Rename GPU properties for consistency 2024-10-15 15:36:26 -07:00
metal Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
opengl Check return value of SDL_small_alloc() 2024-10-13 14:07:26 -07:00
opengles2 Check return value of SDL_small_alloc() 2024-10-13 14:07:26 -07:00
ps2 Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
psp Disable backface culling and use a constant rectangle winding order. 2024-09-30 19:12:02 -07:00
software Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
vitagxm VITA: fix yuv texture update 2024-10-17 07:53:26 -07:00
vulkan Fixed crash if the Vulkan renderer changes swapchain image count 2024-10-17 17:19:49 -07:00
SDL_d3dmath.c Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
SDL_d3dmath.h Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
SDL_render.c Only free debug_char_texture_atlas if it has been allocated 2024-10-17 17:19:49 -07:00
SDL_render_debug_font.h render: Add SDL_RenderDebugText(). 2024-10-14 02:45:33 -04:00
SDL_render_unsupported.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sysrender.h render: Add SDL_RenderDebugText(). 2024-10-14 02:45:33 -04:00
SDL_yuv_sw.c Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
SDL_yuv_sw_c.h Fixed the colorspace for YUV textures using native RGB representations 2024-08-29 20:55:09 -07:00