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direct3d
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Fixed building with SDL_LEAN_AND_MEAN
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2025-03-18 09:55:46 -07:00 |
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direct3d11
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Make texture scale mode a part of the 2D renderer draw state
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2025-03-05 22:39:31 -08:00 |
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direct3d12
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We need to rebind D3D12 resources after updating them
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2025-03-20 20:22:33 -07:00 |
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gpu
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Don't reset the render target when invalidating GPU renderer cache state
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2025-04-11 09:24:38 -07:00 |
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metal
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Make texture scale mode a part of the 2D renderer draw state
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2025-03-05 22:39:31 -08:00 |
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opengl
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Make texture scale mode a part of the 2D renderer draw state
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2025-03-05 22:39:31 -08:00 |
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opengles2
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Check if GL_OES_EGL_image_external is supported before trying to use it
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2025-03-24 19:52:54 -07:00 |
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ps2
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Make texture scale mode a part of the 2D renderer draw state
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2025-03-05 22:39:31 -08:00 |
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psp
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Make texture scale mode a part of the 2D renderer draw state
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2025-03-05 22:39:31 -08:00 |
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software
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Make texture scale mode a part of the 2D renderer draw state
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2025-03-05 22:39:31 -08:00 |
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vitagxm
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Make texture scale mode a part of the 2D renderer draw state
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2025-03-05 22:39:31 -08:00 |
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vulkan
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Make texture scale mode a part of the 2D renderer draw state
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2025-03-05 22:39:31 -08:00 |
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SDL_d3dmath.c
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_d3dmath.h
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_render.c
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SDL_GetRectIntersectionFloat(): Allow rendering zero-sized srcrect
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2025-04-23 16:16:24 -07:00 |
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SDL_render_debug_font.h
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_render_unsupported.c
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_sysrender.h
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Make texture scale mode a part of the 2D renderer draw state
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2025-03-05 22:39:31 -08:00 |
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SDL_yuv_sw.c
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Renamed SDL_SoftStretch() to SDL_StretchSurface()
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2025-02-03 08:51:32 -08:00 |
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SDL_yuv_sw_c.h
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |