Simple DirectMedia Layer https://libsdl.org
Find a file
Semphris c546c5d335
Fix Windows file dialog calling the callback twice
If the modern implementation of file dialogs on Windows fails, it will invoke the callback on error and report an error, then SDL would attempt invoking the dialog again using an older implementation, which would call the callback again.

This is not desired behavior, so it has been changed as follows:
- If the modern dialog fails before showing (missing library/symbol), don't call the callback and try the older dialogs in case we're on an old platform.
- If the dialog fails while or after showing, assume the error is a normal invocation error (such as an invalid path), call the callback and don't show the older dialogs to prevent showing two dialogs in succession to the user.

(cherry picked from commit a54dd7ba45)
2026-03-29 02:06:59 -04:00
.github ci: clang-tools-extra is no longer available for mingw32 2026-03-25 18:57:33 +01:00
android-project Fix backspace on android with api 30+ 2026-03-03 17:12:28 -08:00
build-scripts release: synchronize build-scripts/build-release.py 2026-01-21 21:52:07 +01:00
cmake Fix endmacro syntax in macros.cmake 2026-03-25 08:31:21 -07:00
docs Added documentation for getting the full resolution in iOS 2026-03-27 08:44:07 -07:00
examples examples: Make source code and console tabs take 80% of browser page. 2026-02-16 13:17:55 -05:00
include Clarified SDL_MostSignificantBitIndex32() documentation 2026-03-22 17:52:54 -07:00
src Fix Windows file dialog calling the callback twice 2026-03-29 02:06:59 -04:00
test vulkan: Only enable KHR_portability_enumeration when available 2026-02-20 11:35:37 -05:00
VisualC SDL_test: allow disabling colorized output 2025-12-15 23:19:25 +01:00
VisualC-GDK Revert "render: Added Xbox DXIL for gpu backend". 2026-03-04 15:52:52 -05:00
wayland-protocols wayland: Update the color management protocol 2025-12-15 13:54:31 -05:00
Xcode Updated to version 3.4.3 for development 2026-02-20 15:59:20 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk android: remove dependency on cpu-features.h 2025-11-11 23:41:43 +00:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Updated to version 3.4.3 for development 2026-02-20 15:59:20 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:48:19 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)