..
atomic
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
audio
emscripten: Fixes for data addresses above 2gb
2024-10-08 17:41:18 -04:00
camera
fix pipewire prototype
2024-10-05 18:16:12 -07:00
core
Updated to version 3.1.5 for development
2024-10-09 11:02:01 -07:00
cpuinfo
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
dialog
Allow building both Cocoa and dummy dialog implementations
2024-10-07 18:01:39 -07:00
dynapi
Added SDL_StepBackUTF8()
2024-10-09 09:49:10 -07:00
events
clipboard: include mime types in SDL_ClipboarUpdate
2024-10-05 18:19:10 -07:00
file
Use file descriptor I/O for process pipes
2024-10-04 12:24:17 -07:00
filesystem
Include stdbool.h when using Visual Studio 2017+
2024-10-01 09:57:59 -07:00
gpu
gpu: vulkan: Fix an uninitialised structure in SDL_BlitGPUTexture()
2024-10-10 07:16:02 -07:00
haptic
Include stdbool.h when using Visual Studio 2017+
2024-10-01 09:57:59 -07:00
hidapi
loadso: library handles are now SDL_SharedObject* instead of void*.
2024-10-01 12:16:10 -04:00
joystick
Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms
2024-10-09 07:30:13 -07:00
libm
Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf()
2024-06-24 11:49:15 -07:00
loadso
loadso: library handles are now SDL_SharedObject* instead of void*.
2024-10-01 12:16:10 -04:00
locale
Re-added SDL_getenv() as a thread-safe getenv() implementation
2024-09-15 09:37:04 -07:00
main
main: SDL_AppQuit() now reports the result value.
2024-09-29 23:24:04 -04:00
misc
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
power
winrt: Removed WinRT/Windows Phone/UWP support.
2024-09-06 13:28:39 -04:00
process
Use file descriptor I/O for process pipes
2024-10-04 12:24:17 -07:00
render
Removed unnecessary const-qualifiers in src and test files
2024-10-03 17:39:08 -04:00
sensor
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
2024-10-04 08:57:03 -07:00
stdlib
Added SDL_StepBackUTF8()
2024-10-09 09:49:10 -07:00
storage
Include stdbool.h when using Visual Studio 2017+
2024-10-01 09:57:59 -07:00
test
Allow linear interpolation of the font textures
2024-10-07 21:43:57 -07:00
thread
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
2024-10-04 08:57:03 -07:00
time
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
timer
Always set checked_monotonic_time when calling CheckMonotonicTime()
2024-10-03 17:11:34 -07:00
video
Fixed crash in RLE colorkey blitting
2024-10-09 12:11:21 -07:00
SDL.c
init: Log '<unspecified>' not '(null)' if the app name isn't set.
2024-10-08 14:30:55 -04:00
SDL_assert.c
windows: Clean out things that should be using defined(SDL_PLATFORM_WINDOWS).
2024-09-06 13:28:39 -04:00
SDL_assert_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_error.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_error_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_guid.c
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_hashtable.c
Removed the restrict keyword
2024-10-08 20:48:13 -07:00
SDL_hashtable.h
Removed const qualifiers from SDL_CreateHashTable() parameter types
2024-10-02 16:29:49 -07:00
SDL_hints.c
Fixed SDL_GetStringInteger() for values starting with '0' and '1' (thanks @DanielGibson!)
2024-10-07 15:53:38 -07:00
SDL_hints_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_internal.h
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_list.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_list.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_log.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_log_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_properties.c
Fix typo: DiretMedia->DirectMedia
2024-10-05 00:08:01 -04:00
SDL_properties_c.h
Fix typo: DiretMedia->DirectMedia
2024-10-05 00:08:01 -04:00
SDL_utils.c
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_utils_c.h
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00