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atomic
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Renamed SDL_AtomicSetPtr() and SDL_AtomicGetPtr()
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2024-08-31 07:46:28 -07:00 |
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audio
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Renamed SDL_AtomicSetPtr() and SDL_AtomicGetPtr()
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2024-08-31 07:46:28 -07:00 |
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camera
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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core
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Renamed SDL_Del* to SDL_Remove*
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2024-08-31 07:46:28 -07:00 |
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cpuinfo
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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dialog
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Additional cleanup exposed by building with a C++ compiler
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2024-08-27 10:31:46 -07:00 |
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dynapi
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Renamed SDL_Del* to SDL_Remove*
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2024-08-31 07:46:28 -07:00 |
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events
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Renamed SDL_Del* to SDL_Remove*
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2024-08-31 07:46:28 -07:00 |
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file
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Use stdbool internally in SDL
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2024-08-29 18:54:05 -07:00 |
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filesystem
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Additional cleanup exposed by building with a C++ compiler
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2024-08-27 10:31:46 -07:00 |
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gpu
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GPU: Pass the new window size when resizing the swapchain for d3d12 (#10665)
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2024-09-01 08:48:29 -07:00 |
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haptic
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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hidapi
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Renamed SDL_Del* to SDL_Remove*
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2024-08-31 07:46:28 -07:00 |
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joystick
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Renamed SDL_Del* to SDL_Remove*
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2024-08-31 07:46:28 -07:00 |
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libm
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Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf()
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2024-06-24 11:49:15 -07:00 |
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loadso
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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locale
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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main
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Renamed SDL_Del* to SDL_Remove*
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2024-08-31 07:46:28 -07:00 |
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misc
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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power
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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render
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Fix texture_rgba_frag for metal in SDL_shaders_gpu.c
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2024-08-31 20:09:11 -07:00 |
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sensor
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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stdlib
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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storage
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Removed unnecessary inclusion of stdbool.h
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2024-08-28 13:58:03 -07:00 |
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test
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Increase maximum line length of SDLTest_LogAllocations
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2024-09-01 02:19:39 +02:00 |
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thread
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Use stdbool internally in SDL
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2024-08-29 18:54:05 -07:00 |
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time
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Additional cleanup exposed by building with a C++ compiler
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2024-08-27 10:31:46 -07:00 |
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timer
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Renamed SDL_Del* to SDL_Remove*
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2024-08-31 07:46:28 -07:00 |
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video
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Renamed SDL_Del* to SDL_Remove*
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2024-08-31 07:46:28 -07:00 |
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SDL.c
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_assert.c
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_assert_c.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
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SDL_error.c
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_error_c.h
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_guid.c
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
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SDL_hashtable.c
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_hashtable.h
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_hints.c
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Renamed SDL_Del* to SDL_Remove*
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2024-08-31 07:46:28 -07:00 |
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SDL_hints_c.h
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_internal.h
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Use stdbool for SDL_bool
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2024-08-27 10:31:46 -07:00 |
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SDL_list.c
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_list.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_log.c
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GPU logging should be quiet by default
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2024-08-31 09:52:21 -07:00 |
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SDL_log_c.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
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SDL_properties.c
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_properties_c.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_utils.c
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_utils_c.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |