..
android
vulkan: SDL_Vulkan_CreateSurface now returns the usual int (0=ok, -1=error).
2024-06-27 15:25:10 -04:00
arm
Go back to using compiler built-in macros in ARM assembly code
2024-01-24 14:12:50 +03:00
cocoa
Numpad scancodes have non-numpad keycodes
2024-07-01 13:56:49 -07:00
dummy
Cleaned up various type conversion issues
2024-03-07 06:58:43 -08:00
emscripten
Restore default behavior for keypad keycodes
2024-07-02 18:34:35 -07:00
gdk
SDL_SetTextInputRect() has been renamed to SDL_SetTextInputArea()
2024-06-28 17:09:22 -07:00
haiku
The keycode in key events is the base, unmodified, keycode for the current keyboard layout
2024-07-01 13:56:49 -07:00
khronos
Updated to the latest version of the Vulkan SDK
2024-04-15 16:05:32 -07:00
kmsdrm
vulkan: SDL_Vulkan_CreateSurface now returns the usual int (0=ok, -1=error).
2024-06-27 15:25:10 -04:00
n3ds
The text input state has been changed to be window-specific.
2024-06-24 11:20:08 -07:00
ngage
Added the ability to query the keymap for keycodes based on modifier state
2024-06-21 22:06:08 -07:00
offscreen
vulkan: SDL_Vulkan_CreateSurface now returns the usual int (0=ok, -1=error).
2024-06-27 15:25:10 -04:00
ps2
video: lowercase some video backend names.
2024-01-25 15:22:57 -05:00
psp
Added the ability to query the keymap for keycodes based on modifier state
2024-06-21 22:06:08 -07:00
qnx
Add the raw platform specific key code to SDL_Keysym
2024-06-21 22:06:08 -07:00
raspberry
Use the correct device ID (global or default or specific) based on context
2024-03-23 16:31:00 -07:00
riscos
Add the raw platform specific key code to SDL_Keysym
2024-06-21 22:06:08 -07:00
uikit
The keycode in key events is the base, unmodified, keycode for the current keyboard layout
2024-07-01 13:56:49 -07:00
vita
Added the ability to query the keymap for keycodes based on modifier state
2024-06-21 22:06:08 -07:00
vivante
vulkan: SDL_Vulkan_CreateSurface now returns the usual int (0=ok, -1=error).
2024-06-27 15:25:10 -04:00
wayland
Numpad scancodes have non-numpad keycodes
2024-07-01 13:56:49 -07:00
windows
Numpad scancodes have non-numpad keycodes
2024-07-01 13:56:49 -07:00
winrt
The text input state has been changed to be window-specific.
2024-06-24 11:20:08 -07:00
x11
Remove SDL_SetWindowInputFocus
2024-07-03 15:08:21 -04:00
yuv2rgb
Additional colorspace clarification
2024-03-05 16:47:36 -08:00
SDL_blit.c
SDL_blit: remove SDL_BLIT_CPU_FEATURES override
2024-03-23 16:36:44 -07:00
SDL_blit.h
Minor blitting cleanup
2024-06-29 00:10:08 -07:00
SDL_blit_0.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_blit_1.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_blit_A.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_blit_auto.c
Fixed crash scaling very large surfaces
2024-01-19 13:06:12 -08:00
SDL_blit_auto.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_blit_copy.c
video: Remove MMX codepath from SDL_BlitCopy.
2024-05-20 16:37:41 -04:00
SDL_blit_copy.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_blit_N.c
Cleaned up various type conversion issues
2024-03-07 06:58:43 -08:00
SDL_blit_slow.c
Build with -Wfloat-conversion + fix all warnings
2024-06-03 21:33:29 +00:00
SDL_blit_slow.h
Added a slow blit function to handle large pixel formats and colorspace conversion
2024-01-31 09:50:46 -08:00
SDL_bmp.c
Removed short aliases for 16-bit pixel formats
2024-05-27 07:24:46 -07:00
SDL_clipboard.c
Cleaned up various type conversion issues
2024-03-07 06:58:43 -08:00
SDL_clipboard_c.h
mark SDL_ClipboardTextCallback as SDLCALL
2024-02-11 18:55:40 +03:00
SDL_egl.c
Cleaned up various type conversion issues
2024-03-07 06:58:43 -08:00
SDL_egl_c.h
Cleaned up various type conversion issues
2024-03-07 06:58:43 -08:00
SDL_fillrect.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_pixels.c
Minor blitting cleanup
2024-06-29 00:10:08 -07:00
SDL_pixels_c.h
Cleaned up various type conversion issues
2024-03-07 06:58:43 -08:00
SDL_rect.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_rect_c.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_rect_impl.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_RLEaccel.c
Renamed SDL_SIMDGetAlignment() to SDL_GetSIMDAlignment()
2024-05-16 10:22:15 -07:00
SDL_RLEaccel_c.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_stretch.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_surface.c
Renamed SDL_SIMDGetAlignment() to SDL_GetSIMDAlignment()
2024-05-16 10:22:15 -07:00
SDL_sysvideo.h
Remove SDL_SetWindowInputFocus
2024-07-03 15:08:21 -04:00
SDL_video.c
Remove SDL_SetWindowInputFocus
2024-07-03 15:08:21 -04:00
SDL_video_c.h
fix type redefinition error after commit dfe4445214
2024-05-28 11:00:02 +03:00
SDL_video_unsupported.c
ios: Move animation callback to its own typedef.
2024-06-12 15:10:16 -04:00
SDL_vulkan_internal.h
Add SDL_Vulkan_DestroySurface functionality ( #9817 )
2024-05-16 17:41:15 -07:00
SDL_vulkan_utils.c
Add SDL_Vulkan_DestroySurface functionality ( #9817 )
2024-05-16 17:41:15 -07:00
SDL_yuv.c
Cleaned up various type conversion issues
2024-03-07 06:58:43 -08:00
SDL_yuv_c.h
Cleaned up various type conversion issues
2024-03-07 06:58:43 -08:00
sdlgenblit.pl
Removed short aliases for 16-bit pixel formats
2024-05-27 07:24:46 -07:00