Simple DirectMedia Layer https://libsdl.org
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Sam Lantinga bddf6d3e2a Guarantee that pens are in proximity before motion and button events
This also delays pen proximity out events to make sure that the pen is really gone before delivering them. On Android, you get a HOVER_EXIT event when the pen contacts the surface, which we don't want to treat as the pen leaving proximity.
2026-02-05 10:24:04 -08:00
.github Support building for ARM64 with the MSVC project 2026-01-19 10:16:35 -08:00
android-project Added support for the third stylus button on Android 2026-02-05 10:24:04 -08:00
build-scripts release: synchronize build-scripts/build-release.py 2026-01-21 21:49:41 +01:00
cmake cmake: treat linker warnings as errors when configuring with SDL_WERROR=ON 2026-02-03 20:54:02 +01:00
docs Up-to-date QNX support (#14806) 2026-01-30 15:32:43 -08:00
examples Fix typos in comments. 2026-01-30 07:25:02 -08:00
include Sync SDL3 wiki -> header 2026-02-04 20:51:27 +00:00
src Guarantee that pens are in proximity before motion and button events 2026-02-05 10:24:04 -08:00
test surface: verify surface palette in SDL_Save(BMP|PNG) before hitting the FS 2026-02-03 09:31:57 -08:00
VisualC Added support for the GameSir-G7 Pro 8K controller 2026-02-03 20:09:04 -08:00
VisualC-GDK Added support for the GameSir-G7 Pro 8K controller 2026-02-03 20:09:04 -08:00
wayland-protocols wayland: Update the color management protocol 2025-12-15 13:54:31 -05:00
Xcode Added support for the GameSir-G7 Pro 8K controller 2026-02-03 20:09:04 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk GPU: OpenXR integration (#14837) 2026-01-30 17:18:51 -05:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Fix multi-platform compilation issues 2026-02-03 20:09:04 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)