Simple DirectMedia Layer https://libsdl.org
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Sam Lantinga bdd531986b SDL_SetTextInputRect() has been renamed to SDL_SetTextInputArea()
The new function includes the cursor position so IME UI elements can be placed relative to the cursor, as well as having the whole text area available so on-screen keyboards can avoid it.
2024-06-28 17:09:22 -07:00
.github ci: assume all .dmp files in build directy are minidump files 2024-06-28 18:28:31 +02:00
android-project android: add an option to manually pass the context when loading a native library 2024-06-20 10:38:59 -07:00
build-scripts Updated SDL3 scancode list 2024-06-21 22:06:08 -07:00
cmake cmake: check for valid isinf/isinff/isnan/isnanf macros 2024-06-24 22:00:53 +02:00
docs SDL_SetTextInputRect() has been renamed to SDL_SetTextInputArea() 2024-06-28 17:09:22 -07:00
include SDL_SetTextInputRect() has been renamed to SDL_SetTextInputArea() 2024-06-28 17:09:22 -07:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src SDL_SetTextInputRect() has been renamed to SDL_SetTextInputArea() 2024-06-28 17:09:22 -07:00
test SDL_SetTextInputRect() has been renamed to SDL_SetTextInputArea() 2024-06-28 17:09:22 -07:00
VisualC Replaced test framework random code with SDL random functions 2024-06-24 11:49:15 -07:00
VisualC-GDK Replaced test framework random code with SDL random functions 2024-06-24 11:49:15 -07:00
VisualC-WinRT Replaced test framework random code with SDL random functions 2024-06-24 11:49:15 -07:00
wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
Xcode Replaced test framework random code with SDL random functions 2024-06-24 11:49:15 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Create a functional CMake project using androidbuild.sh 2024-06-18 00:11:44 +02:00
BUGS.txt
CMakeLists.txt cmake: check for valid isinf/isinff/isnan/isnanf macros 2024-06-24 22:00:53 +02:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)