SDL/src/render/software
Sam Lantinga a0d1445ccb Replaced SDL_GetRendererInfo() with SDL_GetRendererName()
The texture formats are available via the SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER property

Fixes https://github.com/libsdl-org/SDL/issues/9851
2024-06-03 21:10:58 -07:00
..
SDL_blendfillrect.c Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 20:55:02 +03:00
SDL_blendfillrect.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_blendline.c Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 20:55:02 +03:00
SDL_blendline.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_blendpoint.c Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 20:55:02 +03:00
SDL_blendpoint.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_draw.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_drawline.c Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 20:55:02 +03:00
SDL_drawline.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_drawpoint.c Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 20:55:02 +03:00
SDL_drawpoint.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_render_sw.c Replaced SDL_GetRendererInfo() with SDL_GetRendererName() 2024-06-03 21:10:58 -07:00
SDL_render_sw_c.h render: Manage memory for SDL_Renderer* at higher level. 2024-04-19 00:25:59 -04:00
SDL_rotate.c Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 20:55:02 +03:00
SDL_rotate.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_triangle.c Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_triangle.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00