Simple DirectMedia Layer https://libsdl.org
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Michael Fitzmayer b9da2b8d97 [N-Gage] Add Gouraud-shaded triangle rasteriser
Implement DrawGeometry using a software scanline rasteriser that fills
triangles directly into the EColor4K framebuffer. Vertices are sorted by
Y, split into upper/lower halves and filled with per-scanline edge
interpolation. Colour is stepped incrementally across each span (one
division per span edge rather than per pixel) to avoid the cost of
emulated integer division on the ARM920T.
2026-05-06 16:40:50 +02:00
.github setup-djgpp-toolchain/action.yml: Fixed typo. 2026-04-25 14:31:29 -04:00
android-project Fix JoyCon mappings on Android 2026-05-04 11:49:25 -07:00
build-scripts Add DOS platform support (DJGPP) (#15377) 2026-04-23 19:54:49 -04:00
cmake cmake/sdlcpu: detect mips 2026-05-05 22:48:39 +02:00
docs docs/README-platforms.md: Add DOS. 2026-04-27 18:04:02 +03:00
examples Fix potential leak in camera example 2026-04-21 07:27:58 -04:00
include Sync SDL3 wiki -> header 2026-05-05 17:47:49 +00:00
src [N-Gage] Add Gouraud-shaded triangle rasteriser 2026-05-06 16:40:50 +02:00
test tests: fix test/emscripten/server.py when running without --map 2026-04-29 20:30:14 +02:00
VisualC testtray: created VS project and added new click callbacks 2026-02-05 11:08:05 -08:00
VisualC-GDK gdk: Update Suspend/Resume best practices. 2026-03-07 11:19:09 -05:00
wayland-protocols wayland: bind cursor-shape-v1 at protocol version 2 2026-04-14 10:22:48 -04:00
Xcode apple: add exports file 2026-04-27 20:50:09 +02:00
.clang-format Add CHECK_PARAM as a conditional macro in clang-format 2026-04-03 11:47:41 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
AGENTS.md AGENTS.md: Change "may not" to "must not". 2026-04-15 17:26:54 -04:00
Android.mk GPU: OpenXR integration (#14837) 2026-01-30 17:18:51 -05:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CLAUDE.md CLAUDE.md: Just copy the text from AGENTS.md in here for now. 2026-04-16 13:51:49 -04:00
CMakeLists.txt apple: add exports file 2026-04-27 20:50:09 +02:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)