..
direct3d
Enable texture wrapping for SDL_RenderGeometry()
2024-07-20 09:51:05 -07:00
direct3d11
Enable texture wrapping for SDL_RenderGeometry()
2024-07-20 09:51:05 -07:00
direct3d12
Enable texture wrapping for SDL_RenderGeometry()
2024-07-20 09:51:05 -07:00
metal
mac: Rename Objective-C classes that conflict with SDL2.
2024-07-24 01:35:04 -04:00
opengl
Enable texture wrapping for SDL_RenderGeometry()
2024-07-20 09:51:05 -07:00
opengles2
Enable texture wrapping for SDL_RenderGeometry()
2024-07-20 09:51:05 -07:00
ps2
Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
2024-07-17 14:09:11 -07:00
psp
SDL_CreateTexture() uses the SDL_TextureAccess type for the access parameter
2024-07-22 09:32:02 -07:00
software
Enable texture wrapping for SDL_RenderGeometry()
2024-07-20 09:51:05 -07:00
vitagxm
Renamed driverdata to internal
2024-07-16 17:17:13 -07:00
vulkan
Enable texture wrapping for SDL_RenderGeometry()
2024-07-20 09:51:05 -07:00
SDL_d3dmath.c
Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
2024-07-17 14:09:11 -07:00
SDL_d3dmath.h
Fixed Android build warnings
2024-07-13 09:00:41 -07:00
SDL_render.c
Fixed the render viewport not updating when the metal view resizes
2024-07-24 16:12:29 -07:00
SDL_render_unsupported.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_sysrender.h
SDL_CreateTexture() uses the SDL_TextureAccess type for the access parameter
2024-07-22 09:32:02 -07:00
SDL_yuv_sw.c
Removed SDL_SoftStretch() from the public API
2024-07-20 18:21:19 -07:00
SDL_yuv_sw_c.h
Simplified SDL_Surface
2024-07-10 00:48:18 -07:00