SDL/src/render/direct3d
Sam Lantinga a0d1445ccb Replaced SDL_GetRendererInfo() with SDL_GetRendererName()
The texture formats are available via the SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER property

Fixes https://github.com/libsdl-org/SDL/issues/9851
2024-06-03 21:10:58 -07:00
..
compile_shaders.bat Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 2024-02-04 13:09:40 -08:00
D3D9_PixelShader_YUV.h Converted shader headers to UNIX line endings 2024-02-05 11:47:17 -08:00
D3D9_PixelShader_YUV.hlsl Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 2024-02-04 13:09:40 -08:00
SDL_render_d3d.c Replaced SDL_GetRendererInfo() with SDL_GetRendererName() 2024-06-03 21:10:58 -07:00
SDL_shaders_d3d.c Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 20:55:02 +03:00
SDL_shaders_d3d.h Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 2024-02-04 13:09:40 -08:00