SDL/src/dynapi
Sam Lantinga b4da4ed95a Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp()
If you care about timestamps you'll also want to catch all of the sensor events instead of just polling the current state. For example, Nintendo Switch controllers generate 3 sensor events with distinct values for each polling interval.
2022-12-04 09:29:28 -08:00
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gendynapi.pl build: add symbol versioning for SDL 2022-12-02 13:05:37 -08:00
SDL_dynapi.c Small format changed (using clang-format 15.0.2-1) 2022-12-01 09:39:08 +01:00
SDL_dynapi.h Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_dynapi.sym Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() 2022-12-04 09:29:28 -08:00
SDL_dynapi_overrides.h Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() 2022-12-04 09:29:28 -08:00
SDL_dynapi_procs.h Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() 2022-12-04 09:29:28 -08:00