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If you care about timestamps you'll also want to catch all of the sensor events instead of just polling the current state. For example, Nintendo Switch controllers generate 3 sensor events with distinct values for each polling interval. |
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| .. | ||
| gendynapi.pl | ||
| SDL_dynapi.c | ||
| SDL_dynapi.h | ||
| SDL_dynapi.sym | ||
| SDL_dynapi_overrides.h | ||
| SDL_dynapi_procs.h | ||