Simple DirectMedia Layer https://libsdl.org
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techflashYT b3dd0995df cmake: don't auto vectorize with AltiVec on PPC
Allowing GCC/Clang to auto-vectorize with AltiVec support breaks support
for non-AltiVec compatible processors.  Adding this option allows the
existing AltiVec specific code to function as it always did, but
prevents the compiler from inserting AltiVec instructions into arbitrary
codepaths that SDL can't gate off via the existing CPUInfo code.
2025-10-30 21:56:52 -07:00
.github CI: Make some important libraries mandatory on Steam Linux Runtime 3.0 2025-10-30 07:13:37 -07:00
android-project Updated to version 3.3.3 for development 2025-10-23 22:41:03 -07:00
build-scripts wikiheaders: Don't ignore macro symbols that are defined without any content. 2025-10-25 15:05:36 -04:00
cmake cmake: make sure VARIABLE of check_linker_supports_version_file ends up in cache 2025-10-27 03:01:57 +01:00
docs README-emscripten: Added a note about how the 2D API handles vsync differently. 2025-10-20 12:35:52 -04:00
examples Support resizable windows with most examples 2025-10-07 15:33:10 -04:00
include Sync SDL3 wiki -> header 2025-10-30 16:01:56 +00:00
src Added support for the Flydigi Apex 5 controller (#14218) 2025-10-30 21:20:44 -07:00
test testautomation: fixed RLE operation test on big endian systems 2025-10-29 16:26:31 +00:00
VisualC Added SDL_RotateSurface() 2025-10-22 17:55:02 -07:00
VisualC-GDK Added SDL_RotateSurface() 2025-10-22 17:55:02 -07:00
wayland-protocols Add SDL Pinch events (#9445) 2025-10-12 14:44:23 -07:00
Xcode Updated to version 3.3.3 for development 2025-10-23 22:41:03 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk android: Remove SDL3-static from Android.mk 2025-09-12 17:37:31 +02:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt cmake: don't auto vectorize with AltiVec on PPC 2025-10-30 21:56:52 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added a patch note for SDL_ELF_NOTE_DLOPEN 2025-10-27 08:28:05 -07:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)