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direct3d
Support more texture formats with the Direct3D 9 renderer
2026-01-16 11:01:14 -08:00
direct3d11
Add support for GPU ARGB1555 (B5G5R5A1_UNORM) textures with DX11
2026-01-07 10:08:59 -08:00
direct3d12
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
gpu
gpu renderer: always pass tex_coord to fragment shader
2026-01-16 16:22:06 -08:00
metal
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
ngage
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
opengl
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
opengles2
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
ps2
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
psp
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
software
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
vitagxm
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
vulkan
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_d3dmath.h
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_render.c
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_render_debug_font.h
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_render_unsupported.c
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_sysrender.h
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_yuv_sw.c
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_yuv_sw_c.h
Updated copyright for 2026
2026-01-01 09:40:08 -08:00