..
android
camera: Renamed "video_capture" files to "camera" and moved to own subdir.
2024-02-20 15:56:26 -05:00
arm
Go back to using compiler built-in macros in ARM assembly code
2024-01-24 14:12:50 +03:00
cocoa
Use the maximum potential headroom if EDR content isn't currently being displayed.
2024-02-25 15:54:34 -08:00
dummy
Re-added a simplified version of SDL_SetWindowShape()
2024-02-09 16:04:46 -08:00
emscripten
emscripten, wayland, x11: Share the table of CSS cursor names
2024-02-16 07:52:43 -05:00
gdk
Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
2024-02-12 09:54:33 -08:00
haiku
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
khronos
vulkan_metal.h: Make compatible with ObjC ARC (thanks @jmroot!)
2024-02-02 18:29:59 -08:00
kmsdrm
SDL_kmsdrmvideo.c: clean-up includes, add clarifying note after 5ab879f
2024-02-01 11:04:10 +03:00
n3ds
Re-added a simplified version of SDL_SetWindowShape()
2024-02-09 16:04:46 -08:00
ngage
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
offscreen
Re-added a simplified version of SDL_SetWindowShape()
2024-02-09 16:04:46 -08:00
ps2
video: lowercase some video backend names.
2024-01-25 15:22:57 -05:00
psp
video: lowercase some video backend names.
2024-01-25 15:22:57 -05:00
qnx
SDL_ShowMessageBox: Remove #ifdefs and respect SDL_VIDEO_DRIVER hint.
2024-01-22 19:29:36 -05:00
raspberry
video: lowercase some video backend names.
2024-01-25 15:22:57 -05:00
riscos
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
uikit
Use the maximum potential headroom if EDR content isn't currently being displayed.
2024-02-25 15:54:34 -08:00
vita
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 20:55:02 +03:00
vivante
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
wayland
wayland: Small optimization for output removal function
2024-02-28 10:43:06 -05:00
windows
GDK: Use WIN_IsRectEmpty (IsRectEmpty is desktop-only)
2024-03-02 10:30:29 -08:00
winrt
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
x11
x11: Minor cleanup in new mouse cursor selection code.
2024-02-16 08:44:29 -05:00
yuv2rgb
testyuv: added validation of P010 YUV format
2024-03-01 20:26:52 -08:00
SDL_blit.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_blit.h
Added support for the scRGB colorspace on D3D11 and D3D12
2024-01-31 18:07:00 -08:00
SDL_blit_0.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_blit_1.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_blit_A.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_blit_auto.c
Fixed crash scaling very large surfaces
2024-01-19 13:06:12 -08:00
SDL_blit_auto.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_blit_copy.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_blit_copy.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_blit_N.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_blit_slow.c
Document the HDR tone mapping algorithm
2024-02-26 14:20:34 -08:00
SDL_blit_slow.h
Added a slow blit function to handle large pixel formats and colorspace conversion
2024-01-31 09:50:46 -08:00
SDL_bmp.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_clipboard.c
mark SDL_ClipboardTextCallback as SDLCALL
2024-02-11 18:55:40 +03:00
SDL_clipboard_c.h
mark SDL_ClipboardTextCallback as SDLCALL
2024-02-11 18:55:40 +03:00
SDL_egl.c
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
SDL_egl_c.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_fillrect.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_pixels.c
Remove SDL_PIXELFORMAT_P010
2024-02-27 12:48:33 -08:00
SDL_pixels_c.h
Keep SDR white point and HDR headroom defaults in one place
2024-02-22 14:47:58 -08:00
SDL_rect.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_rect_c.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_rect_impl.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_RLEaccel.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_RLEaccel_c.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_stretch.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_surface.c
Don't assume HDR headroom for HDR10 surfaces
2024-03-02 15:02:17 -08:00
SDL_sysvideo.h
A second take on HDR support with an SDR white point and HDR headroom
2024-02-21 19:25:49 -08:00
SDL_video.c
video: Save pending window events when a window is hidden by the window manager
2024-03-03 18:01:25 -05:00
SDL_video_c.h
emscripten, wayland, x11: Share the table of CSS cursor names
2024-02-16 07:52:43 -05:00
SDL_video_unsupported.c
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
SDL_vulkan_internal.h
Removed SDL_LOADSO_DISABLED
2024-01-17 09:24:04 -08:00
SDL_vulkan_utils.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_yuv.c
Fixed signed/unsigned comparison warning
2024-03-03 11:36:23 -08:00
SDL_yuv_c.h
A second take on HDR support with an SDR white point and HDR headroom
2024-02-21 19:25:49 -08:00
sdlgenblit.pl
Fixed crash scaling very large surfaces
2024-01-19 13:06:12 -08:00