Simple DirectMedia Layer https://libsdl.org
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2014-07-06 20:41:39 -07:00
acinclude
android-project Merged changes from Alexey Petruchik to support Android obb files 2014-06-21 20:35:36 -07:00
build-scripts Removed references to Raspberry Pi 2014-06-21 11:16:26 -07:00
cmake
debian Added libibus-1.0-dev build dependency 2014-06-21 17:31:36 -07:00
include Made the latest XInput + Haptic changes compile and run on WinRT 2014-07-04 18:20:23 -04:00
premake Fixed bug 2603 - iOS: update joystick accelerometer code to use CoreMotion instead of the deprecated UIAccelerometer 2014-06-25 00:20:21 -07:00
src Fix option for forced run of disabled tests in test harness 2014-07-06 20:41:39 -07:00
test Merged Ryan's SDL-gui-backend branch. 2014-06-25 17:06:12 -04:00
VisualC Split the XInput and DirectInput code so Windows RT can use the existing XInput support. 2014-07-03 15:39:55 -07:00
VisualC-WinRT Made the latest XInput + Haptic changes compile and run on WinRT 2014-07-04 18:20:23 -04:00
visualtest
Xcode Added OpenGL ES headers to public headers 2014-06-21 11:42:46 -07:00
Xcode-iOS Updated the template project for iOS, thanks to Davide Coppola 2014-06-25 21:40:56 -07:00
.hgignore Merged Ryan's SDL-gui-backend branch. 2014-06-25 17:06:12 -04:00
Android.mk Fixed Android error on static lib build, if relative NDK_MODULE_PATH used 2014-06-15 13:01:10 -07:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Add suport for "make uninstall" to cmake. 2014-06-16 10:58:09 -03:00
CMakeLists.txt Partial fix for bug 2556 - add compilation flag -Wshadow 2014-06-22 11:02:56 -07:00
configure Split the XInput and DirectInput code so Windows RT can use the existing XInput support. 2014-07-03 15:39:55 -07:00
configure.in Split the XInput and DirectInput code so Windows RT can use the existing XInput support. 2014-07-03 15:39:55 -07:00
COPYING.txt
CREDITS.txt
INSTALL.txt
Makefile.in Make autoconf-based build quiet by default. 2014-06-19 00:40:09 -04:00
Makefile.minimal
Makefile.pandora
Makefile.psp
Makefile.wiz
README-android.txt
README-cmake.txt
README-directfb.txt
README-dynapi.txt
README-gesture.txt
README-hg.txt
README-ios.txt
README-linux.txt Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev). 2014-06-05 01:55:52 -04:00
README-macosx.txt
README-nacl.txt Initialize nacl_io, removes SDL_NaClMount/Umount 2014-06-20 10:59:51 -03:00
README-pandora.txt
README-platforms.txt Added NaCl to the supported platforms list 2014-06-21 11:50:18 -07:00
README-porting.txt
README-psp.txt
README-raspberrypi.txt
README-SDL.txt
README-touch.txt
README-wince.txt
README-windows.txt
README-winrt.txt
README.txt
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
TODO.txt
VisualC.html Fixed nesting of HTML elements in documentation. 2014-06-09 17:37:59 +02:00
WhatsNew.txt Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings 
available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

If you want to report bugs or contribute patches, please submit them to
bugzilla:
    http://bugzilla.libsdl.org/

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)