Simple DirectMedia Layer https://libsdl.org
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Sam Lantinga a9fdbf7f21 Make sure we don't try to use the XInput DLL after it's unloaded
Steam ran into a crash SDL_XINPUT_JoystickDetect() with XINPUTGETCAPABILITIES being NULL. I'm not sure how that happened, and there may still be a race condition if this is a multi-threaded issue, but at least this is more correct.

(cherry picked from commit 0ae4fd0ec9)
(cherry picked from commit ee3b2b7de1)
2024-06-26 15:56:21 -07:00
.github CI, macOS: install autoconf. 2024-04-24 00:39:00 +03:00
acinclude autotools: a few libtool updates from mainstream 2024-01-28 21:50:42 +03:00
android-project android: add an option to manually pass the context when loading a native library 2024-06-20 10:40:05 -07:00
android-project-ant
build-scripts autotools: a few libtool updates from mainstream 2024-01-28 21:50:42 +03:00
cmake
docs gdk: Backport SDL3 MR #8844 2024-01-21 13:55:17 -05:00
include Add SDL_MOUSE_RELATIVE_CURSOR_VISIBLE (#7947) 2024-06-20 09:32:27 -07:00
mingw/pkg-support/cmake
src Make sure we don't try to use the XInput DLL after it's unloaded 2024-06-26 15:56:21 -07:00
test test, watcom.mif: revert f9a46a319b 2024-05-01 17:37:10 +03:00
VisualC VisualC: remove vulkan.hpp 2024-03-25 22:02:20 +03:00
VisualC-GDK Fixed building with GDK (thanks @Romans-I-XVI!) 2024-04-30 10:21:38 -07:00
VisualC-WinRT video: move standard c, sse and lsx implementations of yuv2rgb to its own source 2024-01-18 17:06:27 -08:00
visualtest
wayland-protocols
Xcode Updated to version 2.30.4 for release 2024-06-17 12:32:13 -07:00
Xcode-iOS/Demos
.clang-format
.editorconfig
.gitignore gdk: Backport SDL3 MR #8844 2024-01-21 13:55:17 -05:00
.wikiheaders-options
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Fix joystick (/dev/input/xxx) support on FreeBSD 2024-06-23 00:07:35 -07:00
configure Updated to version 2.30.4 for release 2024-06-17 12:32:13 -07:00
configure.ac Updated to version 2.30.4 for release 2024-06-17 12:32:13 -07:00
CREDITS.txt
INSTALL.txt
LICENSE.txt Updated copyright for 2024 2024-01-01 13:19:49 -08:00
Makefile.in Makefile.in: add VisualC-GDK to SRC_DIST 2024-05-28 14:10:28 +03:00
Makefile.minimal
Makefile.os2 Updated to version 2.30.4 for release 2024-06-17 12:32:13 -07:00
Makefile.pandora
Makefile.w32 Updated to version 2.30.4 for release 2024-06-17 12:32:13 -07:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake.in
TODO.txt
WhatsNew.txt Added the environment variable SDL_LOGGING to control default log output 2024-01-27 19:46:59 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)