Simple DirectMedia Layer https://libsdl.org
Find a file
2020-04-14 22:26:02 -07:00
acinclude
android-project
android-project-ant
build-scripts Add perforce support to showrev.sh 2020-04-08 08:41:55 -07:00
cmake cmake: Set HAVE_VIDEO_WAYLAND_QT_TOUCH if appropriate (thanks, Michael!). 2020-04-14 18:14:39 -04:00
debian
docs
include Fixed bug 4299 - A recent change requires Core Bluetooth framework on iOS 2020-04-14 07:41:00 -07:00
src Cleanly switch between audio recording, playback, and both, on iOS 2020-04-14 22:26:02 -07:00
test Enable virtual joystick API by default 2020-04-13 08:13:50 -07:00
VisualC
VisualC-WinRT
visualtest
wayland-protocols
Xcode Removed CoreBluetooth framework dependency as part of fixing bug 4299 2020-04-14 07:54:38 -07:00
Xcode-iOS Allow Bluetooth headphones for iOS playandrecord mode 2020-04-14 09:52:27 -07:00
.hgignore
Android.mk Added virtual joystick sources to the Android build 2020-04-13 19:17:28 -07:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt cmake: use check_symbol_exists, not check_function_exists (thanks, Manuel!) 2020-04-13 15:22:09 -04:00
configure Enable virtual joystick API by default 2020-04-13 08:13:50 -07:00
configure.ac Enable virtual joystick API by default 2020-04-13 08:13:50 -07:00
COPYING.txt
CREDITS.txt
INSTALL.txt
Makefile.in
Makefile.minimal
Makefile.os2
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt
README.txt
sdl2-config-version.cmake.in
sdl2-config.cmake.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4
sdl2.pc.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00
SDL2.spec.in
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)