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Events won't be delivered to the regular event watcher list callbacks if a client event filter discards events. Use the special window event watcher list to watch for resizes in the GPU renderers, as events are delivered to this list before a client can potentially discard them. |
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| .. | ||
| d3d12 | ||
| metal | ||
| vulkan | ||
| SDL_gpu.c | ||
| SDL_sysgpu.h | ||