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direct3d
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Fixed warning running a command queue without any vertex operations
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2023-02-06 11:22:00 -08:00 |
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direct3d11
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Fixed SDL_ScaleMode values for consistency
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2023-02-03 14:20:51 -08:00 |
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direct3d12
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Fixed SDL_ScaleMode values for consistency
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2023-02-03 14:20:51 -08:00 |
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metal
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Fixed SDL_ScaleMode values for consistency
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2023-02-03 14:20:51 -08:00 |
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opengl
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Fixed SDL_ScaleMode values for consistency
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2023-02-03 14:20:51 -08:00 |
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opengles2
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Fix various warnings: static /void / comma
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2023-03-06 12:37:37 +01:00 |
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ps2
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Fixed SDL_ScaleMode values for consistency
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2023-02-03 14:20:51 -08:00 |
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psp
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SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
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2023-03-02 09:42:32 -08:00 |
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software
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SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
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2023-03-02 09:42:32 -08:00 |
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vitagxm
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Fixed SDL_ScaleMode values for consistency
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2023-02-03 14:20:51 -08:00 |
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SDL_d3dmath.c
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Updated copyright for 2023
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2023-01-09 09:41:41 -08:00 |
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SDL_d3dmath.h
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Updated copyright for 2023
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2023-01-09 09:41:41 -08:00 |
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SDL_render.c
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Default to using newer D3D renderers in SDL 3.0
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2023-03-02 15:09:57 -08:00 |
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SDL_sysrender.h
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SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
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2023-03-02 09:42:32 -08:00 |
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SDL_yuv_sw.c
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Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free()
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2023-01-09 18:01:59 -08:00 |
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SDL_yuv_sw_c.h
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Updated copyright for 2023
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2023-01-09 09:41:41 -08:00 |