Simple DirectMedia Layer https://libsdl.org
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Jesse Chounard a79bd26d28 Fix D3D12 DSV creation for array/cube/cube-array depth textures
DSV creation was missing a TEXTURE2DARRAY branch for array, cube, and
cube-array depth textures. It fell through to TEXTURE2D, so
FirstArraySlice was never set and all layers' DSVs targeted layer 0.
This caused incorrect rendering when using depth textures with multiple
layers, such as cubemap shadow maps.
2026-02-20 10:23:47 -05:00
.github Support building for ARM64 with the MSVC project 2026-01-19 10:16:35 -08:00
android-project Fixed detection of the "Android TV Box" as a TV 2026-02-16 12:34:54 -08:00
build-scripts CodeSpell 2026-02-07 18:14:00 +03:00
cmake cmake: treat linker warnings as errors when configuring with SDL_WERROR=ON 2026-02-03 20:54:02 +01:00
docs CodeSpell 2026-02-07 18:14:00 +03:00
examples examples: Make source code and console tabs take 80% of browser page. 2026-02-16 14:26:51 -05:00
include Sync SDL3 wiki -> header 2026-02-19 00:52:16 +00:00
src Fix D3D12 DSV creation for array/cube/cube-array depth textures 2026-02-20 10:23:47 -05:00
test Fix testime to pass window coordinates to SDL_SetTextInputArea(). 2026-02-13 08:22:44 -08:00
VisualC testtray: created VS project and added new click callbacks 2026-02-05 11:08:05 -08:00
VisualC-GDK Added support for the GameSir-G7 Pro 8K controller 2026-02-03 20:09:04 -08:00
wayland-protocols CodeSpell 2026-02-07 18:14:00 +03:00
Xcode Hiding OpenGLES API deprecation since iOS 12.0 warning 2026-02-15 10:57:07 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk GPU: OpenXR integration (#14837) 2026-01-30 17:18:51 -05:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt CodeSpell 2026-02-07 18:14:00 +03:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)