SDL/src/video
2023-03-16 17:19:38 -07:00
..
android - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
arm video: fix ARM neon and simd 2023-03-15 14:54:20 +01:00
cocoa - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
dummy Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:10:44 -08:00
emscripten Removed SDL_GetDisplayDPI() 2023-02-08 17:35:54 -08:00
haiku SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
khronos vulkan_metal.h: Make compatible with ObjC ARC 2022-11-23 17:37:38 -08:00
kmsdrm - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
n3ds Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
ngage Windows default to fullscreen desktop mode if they don't pick an explicit video mode 2023-02-01 12:05:25 -08:00
offscreen Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:10:44 -08:00
ps2 Add full high DPI information to SDL_DisplayMode 2023-01-27 12:38:46 -08:00
psp SDL_SetWindowIcon now reports errors. (#7081) 2023-02-17 16:17:27 -08:00
raspberry - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
riscos Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
uikit Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes 2023-03-09 03:25:20 -08:00
vita - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
vivante - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
wayland wayland: Update the popup window geometry on configure events 2023-03-16 14:01:42 -04:00
windows Don't change the Z order when moving or resizing windows 2023-03-16 17:19:38 -07:00
winrt SDL_*SceenSaver(): change return value to int. // add SDL_Unsupported() errors 2023-02-09 08:16:46 -08:00
x11 We don't need to track whether we were hidden by parent focus change 2023-03-16 14:11:41 -07:00
yuv2rgb cmake: Allow build system to disable loongarch intrinsics 2023-03-15 14:54:20 +01:00
SDL_blit.c Fix various warnings: static /void / comma 2023-03-06 12:37:37 +01:00
SDL_blit.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_0.c Simplify flags testing (#7220) 2023-02-03 13:08:42 -08:00
SDL_blit_1.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_A.c cmake: Detect AVX + allow build system to disable Intel intrinsics 2023-03-15 14:54:20 +01:00
SDL_blit_auto.c Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl 2023-03-16 20:25:59 +01:00
SDL_blit_auto.h Refresh generation of SDL_blit_auto.c 2023-03-16 20:25:59 +01:00
SDL_blit_copy.c cmake: Detect AVX + allow build system to disable Intel intrinsics 2023-03-15 14:54:20 +01:00
SDL_blit_copy.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_N.c cmake+video: always use altivec.h header for detection + introduce SDL_ENABLE_ALTIVEC 2023-03-15 14:54:20 +01:00
SDL_blit_slow.c Simplify SDL_BLENDMODE_MUL 2023-03-16 20:25:59 +01:00
SDL_blit_slow.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_bmp.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_clipboard.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_egl.c - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
SDL_egl_c.h - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
SDL_fillrect.c cmake: Detect AVX + allow build system to disable Intel intrinsics 2023-03-15 14:54:20 +01:00
SDL_pixels.c Remove returns int from Destroy/Close/Unlock functions 2023-02-09 07:57:14 -08:00
SDL_pixels_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_rect.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_rect_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_rect_impl.h Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
SDL_RLEaccel.c Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 2023-01-09 18:01:59 -08:00
SDL_RLEaccel_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_shape.c SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
SDL_shape_internals.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_stretch.c cmake: Allow build system to disable arm neon intrinsics 2023-03-15 14:54:20 +01:00
SDL_surface.c Add error returns to void functions that can fail/set errors. 2023-02-09 07:23:21 -08:00
SDL_sysvideo.h video: Add the concept of child popup windows 2023-03-10 15:51:13 -08:00
SDL_video.c Fixed bug #7462 - 8888 as default GL backbuffer red/green/blue/alpha bit sizes 2023-03-16 13:54:11 -07:00
SDL_video_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_vulkan_internal.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_vulkan_utils.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_yuv.c cmake: Allow build system to disable loongarch intrinsics 2023-03-15 14:54:20 +01:00
SDL_yuv_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
sdlgenblit.pl Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl 2023-03-16 20:25:59 +01:00