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direct3d
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Build config flags are either defined or undefined, never 0
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2024-09-05 09:52:40 -07:00 |
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direct3d11
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Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures
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2024-09-11 14:23:58 -07:00 |
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direct3d12
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Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures
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2024-09-11 14:23:58 -07:00 |
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gpu
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GPU: Rename VertexBinding to VertexBufferDescription (#10811)
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2024-09-12 18:02:39 -05:00 |
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metal
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Build config flags are either defined or undefined, never 0
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2024-09-05 09:52:40 -07:00 |
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opengl
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Build config flags are either defined or undefined, never 0
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2024-09-05 09:52:40 -07:00 |
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opengles2
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winrt: Removed WinRT/Windows Phone/UWP support.
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2024-09-06 13:28:39 -04:00 |
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ps2
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Build config flags are either defined or undefined, never 0
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2024-09-05 09:52:40 -07:00 |
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psp
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Build config flags are either defined or undefined, never 0
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2024-09-05 09:52:40 -07:00 |
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software
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windows: Clean out things that should be using defined(SDL_PLATFORM_WINDOWS).
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2024-09-06 13:28:39 -04:00 |
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vitagxm
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Build config flags are either defined or undefined, never 0
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2024-09-05 09:52:40 -07:00 |
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vulkan
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Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures
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2024-09-11 14:23:58 -07:00 |
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SDL_d3dmath.c
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Build config flags are either defined or undefined, never 0
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2024-09-05 09:52:40 -07:00 |
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SDL_d3dmath.h
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Build config flags are either defined or undefined, never 0
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2024-09-05 09:52:40 -07:00 |
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SDL_render.c
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Fixed color scale when rendering to an sRGB render target
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2024-09-11 14:23:58 -07:00 |
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SDL_render_unsupported.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_sysrender.h
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Fixed color scale when rendering to an sRGB render target
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2024-09-11 14:23:58 -07:00 |
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SDL_yuv_sw.c
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Fixed the colorspace for YUV textures using native RGB representations
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2024-08-29 20:55:09 -07:00 |
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SDL_yuv_sw_c.h
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Fixed the colorspace for YUV textures using native RGB representations
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2024-08-29 20:55:09 -07:00 |