SDL/src/render/direct3d11
2025-01-23 11:45:04 -08:00
..
compile_shaders.bat Added the Chrome HDR tonemap operator 2024-02-21 19:25:49 -08:00
D3D11_PixelShader_Advanced.h Added the Chrome HDR tonemap operator 2024-02-21 19:25:49 -08:00
D3D11_PixelShader_Advanced.hlsl Use the hlsli extension for shader includes 2024-03-05 12:46:44 -08:00
D3D11_PixelShader_Colors.h Added the Chrome HDR tonemap operator 2024-02-21 19:25:49 -08:00
D3D11_PixelShader_Colors.hlsl Use the hlsli extension for shader includes 2024-03-05 12:46:44 -08:00
D3D11_PixelShader_Common.hlsli Fixed typo 2024-09-17 10:59:28 -07:00
D3D11_PixelShader_Textures.h Added the Chrome HDR tonemap operator 2024-02-21 19:25:49 -08:00
D3D11_PixelShader_Textures.hlsl Use the hlsli extension for shader includes 2024-03-05 12:46:44 -08:00
D3D11_VertexShader.h Scale SDR content to SDR whitelevel when HDR is enabled 2024-02-05 11:47:17 -08:00
D3D11_VertexShader.hlsl Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 2024-02-04 13:09:40 -08:00
SDL_render_d3d11.c Remove newlines from error messages 2025-01-23 11:45:04 -08:00
SDL_shaders_d3d11.c Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_shaders_d3d11.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00