SDL/src/render
2026-02-09 21:44:47 -05:00
..
direct3d Fix invalidation of bound textures/shaders across a renderer flush on D3D9 2026-01-31 17:17:44 -08:00
direct3d11 You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION 2026-02-08 11:56:12 -08:00
direct3d12 You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION 2026-02-08 11:56:12 -08:00
gpu Set SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1_BOOLEAN for the GPU renderer 2026-01-25 09:16:01 -08:00
metal Updated copyright for 2026 2026-01-01 09:48:19 -08:00
ngage Updated copyright for 2026 2026-01-01 09:48:19 -08:00
opengl render: OpenGL and GLES2 should explicitly request a not-sRGB-capable context. 2026-02-09 21:44:47 -05:00
opengles2 render: OpenGL and GLES2 should explicitly request a not-sRGB-capable context. 2026-02-09 21:44:47 -05:00
ps2 Updated copyright for 2026 2026-01-01 09:48:19 -08:00
psp SDL_render_psp.c: Also apply the similar fix to PSP 2026-02-06 09:08:58 -08:00
software Updated copyright for 2026 2026-01-01 09:48:19 -08:00
vitagxm SDL_render_vita_gxm.c: Fixed the black screen due to zero cliprect 2026-02-06 09:08:57 -08:00
vulkan Merge all occurances of __func__ and __FUNCTION__ to SDL_FUNCTION 2026-02-08 11:56:12 -08:00
SDL_d3dmath.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_render.c SDL_CreateGPURenderState() doesn't modify the createinfo parameter 2026-01-17 20:49:04 -08:00
SDL_render_debug_font.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_render_unsupported.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_sysrender.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_yuv_sw.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_yuv_sw_c.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00