mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-07 15:10:49 +00:00
GameInput is designed to be used by Win32 C applications, so no need to restrict it to the GDK build. |
||
|---|---|---|
| .. | ||
| android | ||
| freebsd | ||
| gdk | ||
| haiku | ||
| linux | ||
| n3ds | ||
| ngage | ||
| openbsd | ||
| ps2 | ||
| psp | ||
| unix | ||
| windows | ||
| winrt | ||
| SDL_core_unsupported.c | ||
| SDL_runapp.c | ||