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SDL_blendfillrect.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_blendfillrect.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_blendline.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_blendline.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_blendpoint.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_blendpoint.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_draw.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_drawline.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_drawline.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_drawpoint.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_drawpoint.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_render_sw.c
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Cache the draw color state in the software and PSP renderers
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2024-02-01 12:17:35 -08:00 |
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SDL_render_sw_c.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_rotate.c
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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SDL_rotate.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_triangle.c
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Fixed potential overflow in software triangle rendering
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2024-01-19 08:31:56 -08:00 |
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SDL_triangle.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |