Simple DirectMedia Layer https://libsdl.org
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Sam Lantinga 9c30a7cc82
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Revert "Add an invalid #define for SDL_ThreadID() to SDL_oldnames.h (#15801)"
This reverts commit b04d026458.

This caused problems building sdl2-compat:
https://github.com/libsdl-org/sdl2-compat/actions/runs/27378527337/job/81120423041
2026-06-12 14:59:22 -07:00
.github Use the Microsoft provided GameInputCreate() function (#15797) 2026-06-10 12:57:43 -07:00
android-project android: fixed crash adding joysticks before joysticks are initialized 2026-06-08 14:35:42 -07:00
build-scripts Use the Microsoft provided GameInputCreate() function (#15797) 2026-06-10 12:57:43 -07:00
cmake Added hotplug detection when using libusb 2026-06-10 13:07:47 -07:00
docs Revert "Add an invalid #define for SDL_ThreadID() to SDL_oldnames.h (#15801)" 2026-06-12 14:59:22 -07:00
examples credits: Update links to Will Provost's album "The Living Proof" 2026-06-10 20:48:57 -04:00
include Revert "Add an invalid #define for SDL_ThreadID() to SDL_oldnames.h (#15801)" 2026-06-12 14:59:22 -07:00
src Revert "Add an invalid #define for SDL_ThreadID() to SDL_oldnames.h (#15801)" 2026-06-12 14:59:22 -07:00
test credits: Update links to Will Provost's album "The Living Proof" 2026-06-10 20:48:57 -04:00
VisualC Add the Windows notification driver 2026-06-10 13:25:38 -04:00
VisualC-GDK Use the Microsoft provided GameInputCreate() function (#15797) 2026-06-10 12:57:43 -07:00
wayland-protocols revert parts of CodeSpell commit d870911202 from 3rd party sources 2026-05-13 18:00:02 +03:00
Xcode Weak link the UserNotifications framework 2026-06-10 14:17:53 -07:00
.clang-format Add CHECK_PARAM as a conditional macro in clang-format 2026-04-03 11:47:41 -04:00
.clang-tidy
.editorconfig
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
AGENTS.md AGENTS.md: Change "may not" to "must not". 2026-04-15 17:26:54 -04:00
Android.mk Add notification framework with test and dummy driver 2026-06-10 13:25:38 -04:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CLAUDE.md CLAUDE.md: Just copy the text from AGENTS.md in here for now. 2026-04-16 13:51:49 -04:00
CMakeLists.txt Use the Microsoft provided GameInputCreate() function (#15797) 2026-06-10 12:57:43 -07:00
CREDITS.md
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)