SDL/src/render
Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions
This simplifies the API and removes a level of API translation between the int variants of the functions and the float implementation

Fixes https://github.com/libsdl-org/SDL/issues/6656
2023-01-03 08:16:58 -08:00
..
direct3d The refresh rate in SDL_DisplayMode is now a float 2023-01-03 06:35:25 -08:00
direct3d11 SDL API renaming: SDL_render.h 2022-12-28 19:40:25 -08:00
direct3d12 Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
metal SDL API renaming: SDL_rect.h 2022-12-27 11:01:11 -08:00
opengl Handle error return value for SDL_GetSwapInterval 2023-01-01 08:20:41 -08:00
opengles2 Handle error return value for SDL_GetSwapInterval 2023-01-01 08:20:41 -08:00
ps2 Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
psp Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
software SDL API renaming: internal functions 2022-12-27 15:05:51 -08:00
vitagxm Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_d3dmath.c Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_d3dmath.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_render.c Removed non-float versions of SDL render API drawing functions 2023-01-03 08:16:58 -08:00
SDL_sysrender.h Mouse coordinates are floating point 2022-12-29 23:12:19 -08:00
SDL_yuv_sw.c Fix memory leak in SDL_SW_CreateYUVTexture 2023-01-02 10:22:44 +01:00
SDL_yuv_sw_c.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00