SDL/src
Sam Lantinga 99fa0d6cae Disable low latency audio by default when using AAudio on Android
Some devices have flat sounding audio when low latency mode is enabled. In particular this was reported on the Samsung SM-T290 running Android 11.
2023-10-10 15:17:58 -07:00
..
atomic Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
audio Disable low latency audio by default when using AAudio on Android 2023-10-10 15:17:58 -07:00
core aaudio: Deal with device recovery. 2023-09-30 16:41:31 -04:00
cpuinfo Fix some issues caught by check_stdlib_usage.py 2023-06-27 06:19:06 -07:00
dynapi Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture. 2023-10-10 03:32:46 -07:00
events events: Log file drop position events and print the pointer coordinates 2023-09-20 15:00:40 -04:00
file winrt: use windowsio in non-libc mode 2023-08-12 17:37:52 +02:00
filesystem gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 2023-08-25 10:47:16 -04:00
haptic Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
hidapi Fixed crash in hid_init() if the HIDDeviceManager isn't available 2023-09-22 10:14:16 -07:00
joystick Fix assertion in LINUX_JoystickSetSensorsEnabled() 2023-10-05 13:06:48 -07:00
libm libm: use union for infinity 2023-09-25 18:02:40 +02:00
loadso
locale Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
main/winrt
misc Implement visionOS support 2023-08-08 22:25:04 -07:00
power linux: Handle upower's UP_DEVICE_STATE_PENDING_CHARGE, PENDING_DISCHARGE 2023-09-20 08:32:03 -07:00
render Fixed build warning 2023-10-10 12:37:38 -07:00
sensor Fixed deadlock shutting down Android sensors 2023-08-08 23:01:55 -07:00
stdlib SDL_iconv_string() defaults to UTF-8 2023-09-24 17:27:23 -07:00
test test: Extract SDLTest_ReadSurfacePixel 2023-10-10 03:23:20 -07:00
thread rwlock: Make generic implmentations work on single-threaded platforms. 2023-08-11 15:03:32 -04:00
timer SDL API renaming: SDL TLS functions 2023-05-26 08:33:15 -07:00
video shape: Use SDL[Test]_ReadSurfacePixel 2023-10-10 03:23:20 -07:00
SDL.c Unaligned stacks on i686-w64-mingw32 may lead to crashes 2023-08-05 17:39:30 +03:00
SDL_assert.c emscripten: Restore compatibility with existing emsdk releases. 2023-09-20 14:32:41 -04:00
SDL_assert_c.h
SDL_error.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_error_c.h
SDL_guid.c
SDL_hashtable.c hashtable: Use Create/Destroy naming, in the SDL3 style. 2023-10-09 19:20:43 -04:00
SDL_hashtable.h hashtable: Use Create/Destroy naming, in the SDL3 style. 2023-10-09 19:20:43 -04:00
SDL_hints.c Set the hint value before calling hint callbacks 2023-06-28 08:53:48 -07:00
SDL_hints_c.h For gamepads that don't have their own sensors, try to use the system sensors. 2023-06-16 14:44:59 -07:00
SDL_internal.h
SDL_list.c
SDL_list.h
SDL_log.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_log_c.h
SDL_utils.c Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00
SDL_utils_c.h Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00