SDL/src/gpu
2025-09-02 09:53:01 -07:00
..
d3d12 gpu: D3D12 only requires feature level 11_0 with Resource Binding Tier 2. 2025-08-22 15:46:05 -04:00
metal GPU: Clean up properties in SDL_ReleaseGPUTexture (#13378) 2025-07-17 00:21:34 -07:00
vulkan gpu: VK_KHR_get_physical_device_properties2 can be optional 2025-09-02 09:53:01 -07:00
SDL_gpu.c Fix two uninitialized variables 2025-08-30 06:05:22 -07:00
SDL_sysgpu.h GPU: Binding validation and prevent null dereference if expected binding is missing (#13164) 2025-06-02 13:39:58 -07:00