SDL/src/gpu
Sam Lantinga 8a5f9a3837 Removed validate_feature_indirect_draw_first_instance_disabled (thanks @rabbit-ecl!)
It was incorrectly checking the direct draw functions instead of checking indirect draw buffers.
2025-09-30 11:36:29 -07:00
..
d3d12 GPU: Allow rendering into depth texture layers and levels 2025-09-13 07:11:43 -07:00
metal Added GPU API support on visionOS 2025-09-29 13:28:00 -07:00
vulkan Generalize and validate optional GPU feature properties 2025-09-29 12:42:47 -07:00
SDL_gpu.c Removed validate_feature_indirect_draw_first_instance_disabled (thanks @rabbit-ecl!) 2025-09-30 11:36:29 -07:00
SDL_sysgpu.h Removed validate_feature_indirect_draw_first_instance_disabled (thanks @rabbit-ecl!) 2025-09-30 11:36:29 -07:00