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atomic
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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audio
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Use 20 ms as the default audio buffer size on Android
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2026-02-13 14:35:25 -08:00 |
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camera
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camera: Fix crash when setting frame rate and improve FPS precision
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2026-03-02 12:00:32 -08:00 |
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core
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Updated to version 3.4.3 for development
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2026-02-20 15:59:20 -08:00 |
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cpuinfo
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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dialog
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dialog_utils: fix NameTransform() function pointer type (#15002)
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2026-02-08 09:32:18 -08:00 |
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dynapi
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SDL_CreateGPURenderState() doesn't modify the createinfo parameter
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2026-01-17 20:49:04 -08:00 |
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events
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make sure #endif comment matches the macro name
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2026-02-24 09:49:08 -08:00 |
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filesystem
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SDL_InternalGlobDirectory(): set string length of base directory to 1, if it's just one slash
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2026-03-08 11:39:11 -07:00 |
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gpu
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GPU: Refcount Vulkan allocations to fix transfer corruption on defrag (#15127)
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2026-03-11 10:31:01 -07:00 |
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haptic
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Fix potential memory leak in SDL_HIDAPI_HapticOpenFromJoystick() on error
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2026-03-01 11:36:14 -08:00 |
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hidapi
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Added support for the Flydigi Vader 5 Pro in Xbox 360 mode
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2026-02-24 10:20:29 -08:00 |
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io
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Fixed SDL_GetIOSize() return value
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2026-02-28 08:42:21 -08:00 |
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joystick
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Fallback for non-gamepad controllers in GameInput
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2026-03-10 11:06:37 -07:00 |
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libm
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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loadso
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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locale
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emscripten: Move some EM_ASM blocks to MAIN_THREAD_EM_ASM.
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2026-02-20 10:28:12 -05:00 |
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main
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emscripten: drag-and-drop fixes.
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2026-02-09 21:43:12 -05:00 |
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misc
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Add and use libusb_set_auto_detach_kernel_driver for the Switch 2 driver
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2026-02-05 14:59:10 -08:00 |
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power
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More prefer SDL_zero*()
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2026-01-23 16:02:27 -08:00 |
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process
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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render
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Revert "render: Added Xbox DXIL for gpu backend".
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2026-03-04 15:52:52 -05:00 |
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sensor
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make sure #endif comment matches the macro name
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2026-02-24 09:49:08 -08:00 |
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stdlib
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Fix strpbrk() discarded const qualifier
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2026-03-10 14:25:39 -07:00 |
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storage
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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test
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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thread
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n3ds: Don't put audio thread in system core on Old 3DS systems
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2026-02-16 08:44:52 -08:00 |
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time
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include: Added \threadsafety notes to about 60 more functions.
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2026-02-18 19:51:25 -05:00 |
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timer
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Use Uint64 instead for tick_numerators in USE_128BIT_MATH
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2026-02-25 20:19:30 -08:00 |
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tray
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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video
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video: Default SDL_GL_FRAMEBUFFER_SRGB_CAPABLE back to zero.
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2026-03-09 16:47:49 -04:00 |
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SDL.c
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Deprecate SDL_INIT_EVERYTHING from SDL2
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2026-03-03 15:10:43 -05:00 |
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SDL_assert.c
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make sure #endif comment matches the macro name
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2026-02-24 09:49:08 -08:00 |
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SDL_assert_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_error.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_error_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_guid.c
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Prefer SDL_zero()/SDL_zerop()
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2026-01-23 11:23:55 -08:00 |
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SDL_hashtable.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_hashtable.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_hints.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_hints_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_internal.h
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Loading PNG files are part of the core SDL library
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2026-03-01 11:44:01 -08:00 |
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SDL_list.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_list.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_log.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_log_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_properties.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_properties_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_utils.c
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emscripten: drag-and-drop fixes.
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2026-02-09 21:43:12 -05:00 |
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SDL_utils_c.h
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emscripten: drag-and-drop fixes.
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2026-02-09 21:43:12 -05:00 |