SDL/src/joystick/hidapi
Phillip Stephens 94d43186f2 GameCubeAdapter: Add suppport for all rumble modes
This adds support for all 3 of the gamecube controller's rumble modes
Rumble: 1
Stop: 0
StopHard: 2
This is useful for applications that need the full range of support
This also adds a hint to control rumble behavior, defaults 0 to maintain compatibility
2022-02-23 07:03:02 -08:00
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steam Use the correct update rate for Steam Controller sensors 2021-10-02 09:13:29 -07:00
SDL_hidapi_gamecube.c GameCubeAdapter: Add suppport for all rumble modes 2022-02-23 07:03:02 -08:00
SDL_hidapi_luna.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hidapi_ps4.c Don't send output reports to the Victrix Pro FS v2 2022-01-16 09:23:58 -08:00
SDL_hidapi_ps5.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hidapi_rumble.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hidapi_rumble.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hidapi_stadia.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hidapi_steam.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hidapi_switch.c re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
SDL_hidapi_xbox360.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hidapi_xbox360w.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hidapi_xboxone.c Entirely remove Xbox axis filtering, we don't want this at all. 2022-01-16 09:44:28 -08:00
SDL_hidapijoystick.c re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
SDL_hidapijoystick_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00