..
atomic
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
audio
use of SDL functions
2023-06-25 15:50:23 -07:00
core
Re-add the simpler SDL_DBus_AppendDictWithKeyValue() function
2023-06-23 07:28:05 -07:00
cpuinfo
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
dynapi
Fixed display orientation function names for SDL 3.0 convention
2023-06-17 09:28:27 -07:00
events
Added the events SDL_EVENT_JOYSTICK_UPDATE_COMPLETE and SDL_EVENT_GAMEPAD_UPDATE_COMPLETE
2023-06-21 13:59:53 -07:00
file
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
filesystem
use of SDL functions
2023-06-25 15:50:23 -07:00
haptic
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
hidapi
Fixed DualSense controllers not being picked up by the HIDAPI driver
2023-06-18 12:19:54 -07:00
joystick
hidapi: switch: Handle MCU input reports
2023-06-26 10:01:49 -07:00
libm
Revert "Added SDL_nextafter() and SDL_nextafterf()"
2023-06-14 11:05:10 -07:00
loadso
Fix uses of undefined macro identifiers (-Wundef)
2023-03-29 21:49:01 +00:00
locale
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
main /winrt
Remove SDL3_main from build systems, remove most of src/main/*
2022-12-15 08:01:01 -08:00
misc
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
power
power: On Linux, compare status strings as case-insensitive.
2023-05-28 21:36:56 -04:00
render
Make it clear that you can't mix 2D rendering and the window surface API
2023-06-10 08:39:20 -07:00
sensor
Moved Android sensor event handling to a separate thread
2023-06-20 01:17:44 -07:00
stdlib
Cleanup spacing
2023-06-15 16:43:22 -07:00
test
Fixed display orientation function names for SDL 3.0 convention
2023-06-17 09:28:27 -07:00
thread
SDL API renaming: SDL TLS functions
2023-05-26 08:33:15 -07:00
timer
SDL API renaming: SDL TLS functions
2023-05-26 08:33:15 -07:00
video
wayland: Don't initialize OpenGL when the window flags didn't specify it
2023-06-26 13:57:48 -04:00
SDL.c
SDL API renaming: SDL TLS functions
2023-05-26 08:33:15 -07:00
SDL_assert.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_assert_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_dataqueue.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_dataqueue.h
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
2023-04-28 12:08:33 -07:00
SDL_error.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_error_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_guid.c
Add error returns to void functions that can fail/set errors.
2023-02-09 07:23:21 -08:00
SDL_hints.c
For gamepads that don't have their own sensors, try to use the system sensors.
2023-06-16 14:44:59 -07:00
SDL_hints_c.h
For gamepads that don't have their own sensors, try to use the system sensors.
2023-06-16 14:44:59 -07:00
SDL_internal.h
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
2023-04-28 12:08:33 -07:00
SDL_list.c
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_list.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_log.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_log_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_utils.c
Improve sensor detection for Linux gamepad
2023-06-26 07:32:40 -07:00
SDL_utils_c.h
Improve sensor detection for Linux gamepad
2023-06-26 07:32:40 -07:00